Social Butterfly Experiment
Individual Contribution
The Social butterfly Experiment was a group based project focused on giving the players a first hand experience over the dangers monarch butterflies face in their lives and spreading awareness.
This project consisted of over 9 members across differing disciplines where in which i focused on 3D animations and in game lighting and in person studio lighting
For more information over the project as well as information over the rest of my fellow colleagues that worked on this project please visit our project websites HERE

Software Used: Unity, Autodesk Maya, Premier Pro, Resolume
Main 3D Animation of butterfly flying
Gameplay walkthrough showcasing both the 3D butterfly animation as well as the in game warm lighting I implemented into the scenery
In person studio Lighting videos below also reference the video gameplay timing
In person studio fixture lighting MOV created on Premier Pro and transferred and used in Resolume.
This specific video showcases the lighting during gameplay (Start time 0:33 in the video above) that lasts over 3 minutes of the experience
In person studio fixture lighting MOV created on Premier Pro and transferred and used in Resolume.
The video on the left showcases idle lobby lighting stuck on loop as you wait for players to start the game.
The video in the middle showcases the end cutscene lighting in the players succeed in completing the game.
The video on the right showcases the end cutscene lighting in the players fail in completing the game.
In person Lighting preview