Social Butterfly Experiment
Individual Contribution
The Social butterfly Experiment was a group based project focused on giving the players a first hand experience over the dangers monarch butterflies face in their lives and spreading awareness.
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This project consisted of over 9 members across differing disciplines where in which i focused on 3D animations and in game lighting and in person studio lighting
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For more information over the project as well as information over the rest of my fellow colleagues that worked on this project please visit our project websites HERE
Software Used: Unity, Autodesk Maya, Premier Pro, Resolume
Main 3D Animation of butterfly flying
Gameplay walkthrough showcasing both the 3D butterfly animation as well as the in game warm lighting I implemented into the scenery
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In person studio Lighting videos below also reference the video gameplay timing
In person studio fixture lighting MOV created on Premier Pro and transferred and used in Resolume.
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This specific video showcases the lighting during gameplay (Start time 0:33 in the video above) that lasts over 3 minutes of the experience
In person studio fixture lighting MOV created on Premier Pro and transferred and used in Resolume.
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The video on the left showcases idle lobby lighting stuck on loop as you wait for players to start the game.
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The video in the middle showcases the end cutscene lighting in the players succeed in completing the game.
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The video on the right showcases the end cutscene lighting in the players fail in completing the game.
In person Lighting preview